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Kerbal space program loud and clear
Kerbal space program loud and clear








  1. #Kerbal space program loud and clear mod
  2. #Kerbal space program loud and clear Patch
  3. #Kerbal space program loud and clear code

Now you can turn on and off the yellow stripes. * Fix OX-10L solar panel break/repair functionality. * Craft browser search text placeholder updated from 'Enter Search.' to 'Enter Text.' * Adjust text size of ActionGroups text to fit asian font characters. * Fix Craft Browser missing Cancel button localization. * Localize cheat option 'Override safety check' in the Set Position menu. * Picking up deployed parts without Breaking Ground expansion installed - strings now localized. * Craft browser search options 'subfolders' and 'all games' localized. * Make the repair all parts cheat button wide enough for all languages. * Fix new game KSC welcome message in Japanese. * Fix Steering Adjustment string in PAW in Russian. * Add localization of maneuver alarm error messages. * Add localization of timescale suffixes for alarm date time fields. * Fix maneuver tool circularization UI string in French.

#Kerbal space program loud and clear code

* Added autoloc code to Cheat Menu for Set Orbit Override Safety Check. * Fix the localization tags for ground deployable parts that are stock. * Fix when discovering a new launch site the facility name was only displaying in English. * Add some randomness to the firework bursts to improve the look. * 'Disable Staging' PAW option in editor scene now affects all symmetry counterparts for decouplers. * Make parts able to surface attach to structural flags and include checks and balances for child part attachment and size/variant changing. * Expose the kerbal end of ladder setting in the in-game settings. * Ring type fireworks orientation is now randomized, not simply vertical pane. * Remove unnecessary warning log messages from Director圜ontroller. This will play once and stop, if play is pressed once the sequence is complete it will restart and play once. * Add a Loop mode of None-Restart to the KAL. * Selecting the same target body in the maneuver tool dropdown forces the tool to recalculate. * Add the current game name to the directory browser Current game label. * Add locking functionality to docking node rotations allowing autostruts to cross over docked nodes that are both locked. * Implement Steam folder for subscribed craft. * Set the default value of Override Safety Check to false, in both cheats.

#Kerbal space program loud and clear Patch

Additionally, and more importantly, 1.12.2 includes the previously-teased Ground Anchor - a brand new element in KSP, that when paired with EVA construction, will give players the ability to anchor their vessels to the ground or create a solid foundation for bases.Įven though we still may release a minor patch here and there when needed, with this patch we are officially completing the 1.12 update, as well as the sustained development of the original KSP, as we are now shifting gears towards the development of KSP2.Ĭheck out this patch's changelog for further details: We are also adding revamps for the LV-T30 Reliant and LVT-45 Swivel liquid fuel engines. This patch focuses on fixing over 90 bugs and adding a few improvements to the game, such as a locking functionality to docking node rotations that allows autostruts to cross over docked nodes. You can still help us find bugs/issues by reporting them into our bugtracker, but keep in mind that the team's focus is currently on KSP2 development, so bug fixing for the original game has slowed down significantly. Learn more in the Drifting Along KSP DevBlog. * Add UpgradePipeline support for PartModule renaming. Note: The drift issue can only be corrected when the rotating docking ports are set to locked mode. Players can now quicksave/reload or timewarp to reset part placement. * Improved rotating docking ports drift when rotating docking ports are left locked. Note: The drift issue can only be corrected when the robotic parts are set to locked mode. * Improved robotic parts drift when robotic parts are left locked.

#Kerbal space program loud and clear mod

* Fix AOORE in Assembly Loading of Duplicate Mod DLLs causing issues with loading of some mods.

kerbal space program loud and clear

This small patch addressed drifting issues with robotic parts and rotating docking ports.Ĭheck out this patch's Changelog for further details: In addition, you will be able to give feedback through the launcher once KSP 2 has been released into Early Access. Will serve as a resource for news and updates about KSP & KSP 2 Early Access. * Fix Craft Browser not showing the Hopper in Intermediate Construction tutorial. * Fix Intermediate Construction tutorial. * Fix Alarm Clock input fields ignoring configured custom day/year lengths. Happy launching and remember your parachutes! We have also squashed an Alarm Clock bug that ignored custom day/year lengths.Īs we are dedicating our time and effort to launching KSP2, future patches for KSP will be less prioritized but please continue to let us know about any bugs you encounter.

kerbal space program loud and clear

We here at mission control are happy to launch patch 1.12.4 on Wednesday November 2nd, 2022 which addresses the long awaited tutorial bug fixes!










Kerbal space program loud and clear